main news articles games fansites media forum contact

Articles

Article: The Changing of Times

The Changing of Times
skizzo

12 Aug 2008 | No Comments | Read »

"Der Wechsel der Zeit" Originally written by Sebastian Nisi on November 1st, 2005. The tale of how the current website of mindFactory came about. Since September the 15th a new and revised website has been online. Everybody who visits our website regularly knows that already. The kicker: to make the switch acceptable for everybody, I orientated myself on the colours of the old website, while designing the new website. And now we have both a more modern and at the same time a more up-to-da... » read more

Article: Introduction into the Secrets of Cutscenes

Introduction into the Secrets of Cutscenes
skizzo

24 Sep 2007 | 2 Comments | Read »

"Einweihung in die Geheimnisse der Cutscenes" Originally written by Peter Kohlwein on September 1st, 2005. This article will provide you with a peek into the range of the cutscenes and explain to you some of the basics of 3D-graphics. In the beginning it was primitive... The first step is to create basic models of 3D objects. These objects are created in several ways. Every object in our sequences, whether it is a plane or George’s head, exists of numerous polygons. A polygon is a ... » read more

Article: Quid Pro Quo

Quid Pro Quo
skizzo

08 Sep 2007 | No Comments | Read »

"Quid pro Quo" Originally written by Marius Gosch on July 7th, 2005. There is a very special aspect in which Broken Sword 2.5 separates itself from most other games of our magnitude and why one can consider it as a pioneer in fan made games: we will release our game with complete German synchronization. This may not sound very innovative initially, because speech in adventure games has been pretty much standard since the release of ‘Simon the Sorcerer’. However, when you look at the money th... » read more

Article: Note by Note, Bit by Bit

Note by Note, Bit by Bit
skizzo

20 Aug 2007 | No Comments | Read »

"Note um Note, Takt um Takt" Originally written by Christoph Sachal on June 5th, 2005. “How do you do it?”. This is the question I am often asked, and I find it hard to answer because the way I create music is not easy to describe. Often I already have the music for a certain production in my head before I sit down and start composing. But it also happens that I come up with the melody while playing the piano, or that I wake up with a tune in my head that I just have to play. In this way t... » read more

« Previous Page | First Page | Next Page »

main news articles games fansites media forum contact

BE VIGILANT